VFX - Basic Camera Information
VFX 15/09/21:
- Nikon DSLR
- LV - Live View
- 1080p 25fps
- White Balance - manual;
- Aperture Changes how much natural light enters the camera
- Small Aperture > DOF
- F 3.5 while inside
- F 16 while outside
- hold button with +- to and turn wheel to change the aperture
- ISO is how sensitive the camera is to light
- shutter speed is 1/50
VFX 22/09/21:
Extremely Wide Shot - Shows large event and locations. also known as an establishing shot. show the entirety of a location.
Wide Shot - Entire character from head to toe and a good bit of the location. see the person clearly
Medium Wide Shot - Knees up
Medium Shot - Waist up
Medium Close Up - Chest up, Shallow depth of field
Close up - Shoulders up. Use to show emotion
Extreme Close Up - extreme detain, e.g. just the eyes, mouth or nose etc. used to show intense emotion
VFX 29/09/21:
Camera Skills:
- Framing
- Symmetry
- Leading Lines
- Patterns & Repitition
- Fill Frame
- Space
- Background/Foreground
- Scale
- Colour
Rule of Thirds - Break frames into thirds, Space left is lead room. Place things of importants on where the lines of thirds intersect.
180 Degree Rule -
Eye Level - Shoot straight and at eye level.
Low Angle - Looking up. Use to show a position of power and strength/confidence.
High Angle - Looking down. Makes people look small and insignificant/powerless.POV - From the Point of View of a character or object.
Dutch Tilt/Canted/Oblique Angle - Camera is Tilted
Bird's Eye - Straight down view.
VFX 06/10/21:
n/a
VFX 13/10/21:
Pan - To move the camera from from one side to another to show a scene.
Tilt - To move the camera up to down down to up usually to show a tall object or a person.
Pedestal - move the camera upwards to show a character, to put them in a statue like position.
tracking - follow the subject of the scene with a camera as they move around or as you move around them. (while on a dolley?)
crane - the camera is held above on a crane to which allows for distance and drama to be shown.
handheld with a stabilizer - can be used to move around intricate scenes and get interesting shots. good fight scenes as stabilisers are very stable.
Zoom - zoom in on a subject, can show a realisation or some kind of intense moment.
Comments
Post a Comment